Étape 6

Ajouts crafting Inventaire

Ajouts crafting Inventaire

Pour que le scripts fonctionne correctement vous devez ajouter les crafting dans le fichier de configuration de votre inventaire.

ox_inventory

Copier et coller les items ce-dessous dans votre fichier de configuration qui se trouve dans : ox_inventory/data/crafting.lua

En cours...
qs_inventory

        [22] = {
        name = 'Viande',
        isjob = false,
        grades = 'all',
        text = '[E] - Viande',
        blip = {
            enabled = true,
            title = 'Viande',
            scale = 1.0,
            display = 4,
            colour = 0,
            id = 365
        },
        location = vec3(283.6283, -218.1871, 53.9943),
            items = {
            [1] = {
                name = 'viande_kebab',
                amount = 1,
                info = {},
                costs = {             
                        --   ['item'] = 5,
                         },
                type = 'item',
                slot = 1,
                rep = '',
                points = 1,
                threshold = 0,
                time = 5000,
                chance = 90
            },
			
           [2] = {
                name = 'viande_hachee',
                amount = 1,
                info = {},
                costs = {             
                        --   ['item'] = 5,
                         },
                type = 'item',
                slot = 1,
                rep = '',
                points = 1,
                threshold = 0,
                time = 5000,
                chance = 90
            },
			
			
			[3] = {
                name = 'escalope',
                amount = 1,
                info = {},
                costs = {             
                        --   ['item'] = 5,
                         },
                type = 'item',
                slot = 1,
                rep = '',
                points = 1,
                threshold = 0,
                time = 5000,
                chance = 90
            },
			
			[4] = {
                name = 'merguez',
                amount = 1,
                info = {},
                costs = {             
                        --   ['item'] = 5,
                         },
                type = 'item',
                slot = 1,
                rep = '',
                points = 1,
                threshold = 0,
                time = 5000,
                chance = 90
            },
			
			

        }
    },
	
	
	
	[23] = {
        name = 'Frite',
        isjob = false,
        grades = 'all',
        text = '[E] - Frite',
        blip = {
            enabled = true,
            title = 'Frite',
            scale = 1.0,
            display = 4,
            colour = 0,
            id = 365
        },
        location = vec3(284.1347, -216.9436, 53.9943),
            items = {
            [1] = {
                name = 'frite',
                amount = 1,
                info = {},
                costs = {             
                          ['patate'] = 1,
                         },
                type = 'item',
                slot = 1,
                rep = '',
                points = 1,
                threshold = 0,
                time = 5000,
                chance = 90
            }

        }
    },
	

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